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Devlog
Submission to Florida Poly Game Expo Fall 2021
Desolate Exodus
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Devlog
Update #2
December 02, 2021
by
Sundry Hedron
Level Design: The level design in our game was first planned out in a spread sheet. After a couple iterations of designs for each level, we settled on the designs that you can see here. You'll notice...
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Update #1
November 18, 2021
by
Sundry Hedron
As we continue to work on our first small game we have found many interesting things in the software engineering process. One of those interesting thing is that even though the game is quite small it...
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